jeudi 4 juillet 2024

Object hair particles orientation

object hair particles need a very specific settings to be able to follow surface deformation. I spend hours to figure out how to do this...
Enable Advanced settings, velocity to tangent, not normal, rotation to velocity/hair and angular velocity set to velocity .
Then, your hair mesh keep their orientation along the surface normal.





 



mardi 30 novembre 2021

Athmosphere setup

Example photography of athmosphere effect:

https://www.tnvacation.com/sites/default/files/styles/slider_large/public/vendor/images/doe-mountain-recreation-%26-outdoor-adventure-_media_476784_3.jpg

 

Problem: How to render "fog" with no sky alteration?

First render:

  

Select all scene objects then set pass index to one (Alt to apply to all)

 

in layer passes :


 

compositing setup:



result:


 

>>download the scene