Affichage des articles dont le libellé est car setup. Afficher tous les articles
Affichage des articles dont le libellé est car setup. Afficher tous les articles

mardi 25 avril 2017

Blender basic car rig


Here's a basic car setup along a spline with auto wheel rotation and steering.
First empty  with follow path at the center of the rear wheels.
Second empty with follow path + offset at the center of front wheels
Wheels rotation by driver on X axis with 'data.eval_time' from path
4 wheels linked to first empty or car body
 the trick:
third empty : wheel rotation driver + linked to the second empty
Front wheels with copy rotation from third empty

animate the path Evaluation time
Adjust driver multiplier value according to path lenght

>>download blender file