mercredi 11 décembre 2013

Spacesuit sculpt

Just started over my old short film project. Space suit  modeling in Blender:

lundi 9 décembre 2013

vendredi 20 septembre 2013

BSSRF -Cycle test

Testing the Cycle BSSRDF (subsurface scattering) on my old frog model. Not easy to setup, can't use SSS weight texture in a efficient way. Thin geometry parts look less translucent than others...so weird.
Waiting for 2.69 SSS improvements!


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mercredi 18 septembre 2013

Cycle shaders

cycle shader setup

metal paint :

metal :

plastic : 

vendredi 13 septembre 2013

Blender Car Rig



Here is a new car rig I am setting up...

lundi 9 septembre 2013

Blackhawk Cycle


Having fun with a blackhawk 3d model rendered with Blender Cycle with (awesome fast) motion blur. No lights were used, only one low rez blured HDR in the environment. Render was less than 1 minute /frame on GPU 580GTX at 200 samples, 960x540 pix.