cool way to obtain tesselation:
subdivide the mesh for a good vertesx density.
add vgroup by selecting all the vertex or vertex painting
use decimate modifier with vgroup
https://blender.stackexchange.com/questions/29106/tesselate-a-plane
graphitz.com // 3D - VFX - Motion Design
cool way to obtain tesselation:
subdivide the mesh for a good vertesx density.
add vgroup by selecting all the vertex or vertex painting
use decimate modifier with vgroup
https://blender.stackexchange.com/questions/29106/tesselate-a-plane
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