vendredi 20 septembre 2013

BSSRF -Cycle test

Testing the Cycle BSSRDF (subsurface scattering) on my old frog model. Not easy to setup, can't use SSS weight texture in a efficient way. Thin geometry parts look less translucent than weird.
Waiting for 2.69 SSS improvements!


mercredi 18 septembre 2013

Cycle shaders

cycle shader setup

metal paint :

metal :

plastic : 

vendredi 13 septembre 2013

Blender Car Rig

Here is a new car rig I am setting up...

lundi 9 septembre 2013

Blackhawk Cycle

Having fun with a blackhawk 3d model rendered with Blender Cycle with (awesome fast) motion blur. No lights were used, only one low rez blured HDR in the environment. Render was less than 1 minute /frame on GPU 580GTX at 200 samples, 960x540 pix.

Intro à Blender

Excelent tuto d'intro à Blender en français par Cédric Lepiller